Age/Gender: n/a, Male
Location: SoCal
I aim to blam
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 2,185 / 2,500
Exp. Rank #: 13,915
Voting Pow.: 5.66 votes
BBS Posts: 94 (0.24 per day)
Flash Reviews: 90
Music Reviews: 1
Trophies: 0
Stickers: 0
All Flash Reviews
90 Reviews | 20 w/ Responses
Lol, totally awesome game dude!!!
Lol the mystery upgrade
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Aiigh, it is a great game dude, but the first easy boss is frustrating. it impossible to avoid the walls and the fire and try to hit all the buttons. even when i do, i hit the wall going to the exit and die
if its that hard on easy, hard must be really impossible
Author's Response:
gta0004, it's not impossible, just keep trying.
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Good idea. nicely executed
But it would be nice if it kept tracked of the completed levels so you dont have to redo them.
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This is like the perfect game for medals dude, you should add some!!!
The only thing i dont like is that the weapons you get at the beginning are a joke, there a just a few good ones.
And upgrading the ship for its health and the weapons for fire rate and damage would make this game a definite 10!
Good job nonetheless
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Very nicely done, cant wait for medals!
It would be nice if it was a bit bigger though.
Author's Response:
Medals will hopefully be implemented within a week, thanks for reviewing!
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you followed the shootorials, at least use your pictures instead of theirs.
and a person flying isnt the most realistic thing.
pretty boring.
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Its really tough to beat the game. Only 2 continues, very expensive health refills and enemies are just strong. You cant save up for better arrows/bows because you just dump like a 1000 on health.
Other than that, its great!
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Its not that is bad, its just handles bad. The guy handles slippery and the double jump doesnt help. gotta get some legs on it too
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Do you need that much health packs?
Gfx are okay.
Author's Response:
I have the health come rapidly at the beginning and then exponentially decrease to make it more of a progressively difficult game, I'm going to change that eventually, though.
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Only flaw is the awkward controls on the laptop.
Author's Response:
Never really thought about that...
I didn't implement additional controls because I think using the keyboard 'feels' different than using a mouse, and would be difficult to balance the two controls. Probably won't change it on this one, but I'll have it in mind for future games.
Thanks!
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