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gta0004

Age/Gender: n/a, Male
Location: SoCal

I aim to blam

Newgrounds Stats

Sign-Up Date:
11/23/08

Level: 14
Aura: Evil

Rank: Police Sergeant
Blams: 456
Saves: 740
Rank #: 6,074

Whistle Status: Normal

Exp. Points: 2,165 / 2,180
Exp. Rank #: 13,930
Voting Pow.: 5.65 votes

BBS Posts: 94 (0.25 per day)
Flash Reviews: 90
Music Reviews: 1
Trophies: 0
Stickers: 0

All Flash Reviews

90 Reviews | 20 w/ Responses

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Score: 6
Fig. 8

"Long & boring"

submission: Fig. 8
date: September 3, 2009

Dang dude, how long must it be? took me ike half an hour + to complete it
and it htought you would show an overhead view of the whole path at the end :(

September 4, 2009

Author's Response:

glad you stuck it out to finish it. here's what the track looks like zoomed out. http://www.flickr.com/photos/aeiowu/3 875522373/

Zooming out would have been a nice touch, good idea.

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Score: 10
Epic War 3

"AWESOMENESS!!!!"

submission: Epic War 3
date: June 25, 2009

Been playing on Kongregate this whole day trying to get the badges.
Add some medals here PLEASE!

June 25, 2009

Author's Response:

medals will come soon.we still work at it

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Score: 0
Drop the Bomb (Medals)

"Worst questions ever"

date: June 19, 2009

Get some questions that are not so obscure that only uber-nerds know them.

June 19, 2009

Author's Response:

Or, you could be smarter? Nah, that'd be impossible. Keep making shooters, I'll keep not being retarded.

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Score: 8
StarBox I

"Frustrating as HELL"

submission: StarBox I
date: June 12, 2009

Aiigh, it is a great game dude, but the first easy boss is frustrating. it impossible to avoid the walls and the fire and try to hit all the buttons. even when i do, i hit the wall going to the exit and die
if its that hard on easy, hard must be really impossible

June 12, 2009

Author's Response:

gta0004, it's not impossible, just keep trying.

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Score: 10
D-Day Defender

"Cool"

submission: D-Day Defender
date: June 6, 2009

Very nicely done, cant wait for medals!
It would be nice if it was a bit bigger though.

June 6, 2009

Author's Response:

Medals will hopefully be implemented within a week, thanks for reviewing!

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Score: 7
TLCFSO3

"eh.."

submission: TLCFSO3
date: May 26, 2009

Do you need that much health packs?
Gfx are okay.

May 27, 2009

Author's Response:

I have the health come rapidly at the beginning and then exponentially decrease to make it more of a progressively difficult game, I'm going to change that eventually, though.

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Score: 9
The Factory!

"GooooooD"

submission: The Factory!
date: May 23, 2009

Only flaw is the awkward controls on the laptop.

May 24, 2009

Author's Response:

Never really thought about that...
I didn't implement additional controls because I think using the keyboard 'feels' different than using a mouse, and would be difficult to balance the two controls. Probably won't change it on this one, but I'll have it in mind for future games.
Thanks!

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Score: 9
Tortur-o-matic TM

"Good"

submission: Tortur-o-matic TM
date: May 9, 2009

More than one level would be better though.

May 9, 2009

Author's Response:

You just wait for number two... There'll be more levels than you'd ever want!

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Score: 6
Catapult Game prototype

"Alright"

date: December 28, 2008

Might wanna slow down the credits though

January 11, 2009

Author's Response:

the only reason the credits go that fast is cause that there is only 3 "real" names/people and only 1 site was used

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Score: 10
Tetris 2009

"One of thr better tetris games"

submission: Tetris 2009
date: December 23, 2008

Great job. Only after you click the start button, the controls/logo should dissaper and the stage become wider

December 23, 2008

Author's Response:

Well in my last tetros games people kept saying they forgot the instructions, and a wide, fat tetros game would be really weired.

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